(04) (Mod) © 2026
Target Fixation
- Polarity
- Zenurik
- Rarity
- Rare
- Drain
- 6 → 9
- Fits
- Zephyr
(Stats)
- Tail Wind Augment: Casting Tail Wind resets Zephyr’s bullet jump. Each enemy hit increases Tail Wind Damage by 100%. Damage resets upon being on the ground for 2s.
Not curated. The effect text above comes straight from the game export, which carries per-mod errors. The builder refuses to compute with it.
Drain by rank
- R0 6
- R1 7
- R2 8
- R3 9
A matching polarity halves the drain, rounded up; a mismatched one costs more than no polarity at all.
(Acquisition)
No drop table lists Target Fixation. It comes from trading with another player — the tables do not cover those.
(Information)
- Introduced
- 22.12
- Max rank
- 3
- Tradable
- Yes
- Transmutable
- No
- Exilus slot
- No
- Ability augment
- Zephyr
(Sources)
Polarity, drain, rarity, compatibility and the card art come from the game export (snapshot 19 Sept 2026). Introduction version, tradability, mod sets and the drop tables come from the WARFRAME Wiki , CC BY-SA. Whether an effect is curated is our own judgement, recorded per mod.