(Stats)
- Base damage
- 140
- Critical chance
- 12.5%
- Critical multi
- 2×
- Status chance
- 20.0%
- Fire rate
- 1
- Magazine
- —
- Reload
- —
- Mastery
- 0
(Damage breakdown)
- impact 126
- puncture 14
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Bo a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Incarnon form increases Range and Heavy Attack Efficiency.
- +100% Melee Damage
- +4 Range
- +50% Heavy Attack Efficiency
- +20% Sprint Speed
- +20% to Bullet Jump
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Stalwart Oak
- Increase Base Damage by +110.
- With Armor over 450:
- +30 Parry Angle
- +300% Combo Count Chance while Blocking.
-
Swordsman's Flourish
- Increase Base Damage by +100.
- With Melee Weapon Equipped: +100% Combo Count Chance.
-
- EVO III Choose 1 of 3
Unlock Activate this weapon's Incarnon form 6 times in a mission
-
Orokin Reach
- +0.5 Range
-
Overhand
- Base Heavy Attack Efficiency set at 20%
-
Swordsman's Celerity
- +20% Movement Speed
-
- EVO IV Choose 1 of 3
Unlock Kill 40 enemies with slide attacks.
-
Flashing Bleed
- +40% chance of Slash Status on Impact Status Effect.
-
Subtle Force
- Increase Base Critical Chance by +12%%.
- Increase Base Status Chance by +12%%.
-
Absolute Dominion
- Increase Base Status Chance by +34%%.
-
3 of these are a choice you make once. Builds of the Bo show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every melee mod the full list, with drains
How to craft Bo
- Credits, all in
- 15,000
- Build time
- 12 hours
- Rush, all in
- 25 p
- Or buy outright
- 65 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 900SalvageMars · Jupiter · Sedna · Kuva Fortress
- 600FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 1Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Orokin Cell
- 900 Salvage
- 600 Ferrite
- 150 Alloy Plate
(Other Staff weapons)
Every other weapon of this class.
- Bo Prime 176 dmg
- Broken Scepter 179 dmg
- Cadus 130 dmg
- Mk1-Bo 90 dmg
- Tipedo 124 dmg
- Tipedo Prime 170 dmg
- Amphis 130 dmg
(Builds)
No FrameLegend build for Bo yet — see what players have published →
No build for Bo yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026