(02) (Melee) © 2026
(Stats)
- Base damage
- 130
- Critical chance
- 15.0%
- Critical multi
- 2×
- Status chance
- 25.0%
- Fire rate
- 1
- Magazine
- —
- Reload
- —
- Mastery
- 4
(Damage breakdown)
- impact 70
- electricity 60
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every melee mod the full list, with drains
How to craft Cadus
- Credits, all in
- 35,000
- Build time
- 1 day
- Rush, all in
- 60 p
- Or buy outright
- 65 p
Every weapon it eats is counted in, down to its own parts. The build time assumes they are built side by side, then Cadus; one after another it is 1 day.
Everything it eats
- 3,000Polymer BundleMercury · Venus · Uranus
- 1,600CircuitsVenus · Ceres · Kuva Fortress
- 900SalvageMars · Jupiter · Sedna · Kuva Fortress
- 600FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 2Neural SensorsJupiter · Kuva Fortress
- 1Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
Cadus blueprint
- 2 Neural Sensors
- 3,000 Polymer Bundle
- 1,600 Circuits
- 1 Orokin Cell
- 900 Salvage
- 600 Ferrite
- 150 Alloy Plate
(Other Staff weapons)
Every other weapon of this class.
- Mk1-Bo 90 dmg
- Tipedo 124 dmg
- Tipedo Prime 170 dmg
- Amphis 130 dmg
- Bo 140 dmg
- Bo Prime 176 dmg
- Broken Scepter 179 dmg
(Builds)
No FrameLegend build for Cadus yet — see what players have published →
No build for Cadus yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026