(02) (Melee) © 2026
(Stats)
- Base damage
- 200
- Critical chance
- 15.0%
- Critical multi
- 2×
- Status chance
- 25.0%
- Fire rate
- 1
- Magazine
- —
- Reload
- —
- Mastery
- 5
(Damage breakdown)
- impact 160
- puncture 30
- slash 10
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Vulcan Blitz Enemies explode on death, dealing 300 Blast Damage (+60% Enemy Max Health) in a 6m radius.
- Every melee mod the full list, with drains
How to craft Jat Kittag
- Credits, all in
- 30,000
- Build time
- 1 day
- Rush, all in
- 30 p
- Or buy outright
- 125 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 5,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 600RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 5Detonite InjectorRefined from Control Module, Detonite Ampule, Plastids, Salvage — Clan Research (Chem Lab in the Dojo) and Grineer Invasion Rewards
- 1Forma
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
Jat Kittag blueprint
- 5 Detonite Injector
- 5,000 Salvage
- 600 Rubedo
- 1 Forma
(Other Hammer weapons)
16 weapons share this class. Here are 8.
- Kuva Shildeg 205 dmg
- Magistar 210 dmg
- Sampotes 248 dmg
- Sancti Magistar 240 dmg
- Sibear 270 dmg
- Synoid Heliocor 280 dmg
- Volnus 220 dmg
- Volnus Prime 250 dmg
(Builds)
No FrameLegend build for Jat Kittag yet — see what players have published →
No build for Jat Kittag yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026