FRAMELEGEND
(02) (Primary) © 2026

Boltor

Primary · Rifle

Start a build
Boltor

(Stats)

Base damage
25
Critical chance
10.0%
Critical multi
1.8×
Status chance
14.0%
Fire rate
8.75
Magazine
60
Reload
2.6s
Mastery
2

(Damage breakdown)

  • puncture 20
  • impact 2.5
  • slash 2.5

(Incarnon)

An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Boltor a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.

  1. EVO I Granted

    Unlock Install the Incarnon Genesis adapter.

    • Incarnon Form

      • Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
      • Prioritize Slash Damage and gain Multishot.
  2. EVO II Choose 1 of 2

    Unlock Complete a solo mission with this weapon equipped

    • Hunter's Mantra

      • Increase Base Damage by +18.
      • With Channeled Ability active: Punch Through +4 and +40% Accuracy.
    • Crimson Overture

      • Increase Base Damage by +12.
      • On Kill: Increase Base Damage by +2 and +20% Ammo Efficiency for 5 seconds. Stacks up to Yx
  3. EVO III Choose 1 of 3

    Unlock Kill 100 enemies with this weapon's Incarnon Form

    • Swift Deliverance

      • +60% Projectile Speed.
    • Extended Volley

      • Increase Base Magazine Capacity by +20.
    • Rapid Reinforcement

      • +60% Reload Speed.
  4. EVO IV Choose 1 of 3

    Unlock Kill 40 enemies while sliding.

    • Elemental Balance

      • Increase Base Status Chance by +20%%
    • Survivor's Edge

      • Increase Base Critical Chance by +8%%
      • Increase Base Status Chance by +8%%
    • Commodore's Fortune

      • Increase Base Critical Chance by +12%%

3 of these are a choice you make once. Builds of the Boltor show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.

(Riven disposition)

4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.

(Mods)

How to get Boltor

Boltor's parts drop across 1 separate reward tables. Skipping all of it costs 150 platinum in the market, or 15,000 credits for the blueprint alone.

Blueprint

WhereRotationChance
Duviri/Endless: Tier 6 (Normal)—1.03%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Boltor

Credits, all in
25,000
Build time
1 day
Rush, all in
35 p
Or buy outright
150 p

The build time is the foundry's for the weapon itself.

Everything it eats

  • 900SalvageMars · Jupiter · Sedna · Kuva Fortress
  • 600Polymer BundleMercury · Venus · Uranus
  • 100Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
  • 2NeurodesEarth · Deimos · Eris · Lua

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Boltor blueprint25,000 cr · 1 day · rush 35 p
  • 2 Neurodes
  • 100 Alloy Plate
  • 900 Salvage
  • 600 Polymer Bundle

(Other Rifle weapons)

100 weapons share this class. Here are 8.

(Builds)

No FrameLegend build for Boltor yet — see what players have published →

Figures as reported by the game export · snapshot 30 Sept 2026