(02) (Primary) © 2026
(Stats)
- Base damage
- 200
- Critical chance
- 17.0%
- Critical multi
- 2.5×
- Status chance
- 29.0%
- Fire rate
- 1.67
- Magazine
- 3
- Reload
- 2.25s
- Mastery
- 7
(Damage breakdown)
- blast 175
- impact 25
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every primary mod the full list, with drains
How to craft Zarr
- Credits, all in
- 60,000
- Build time
- 2 days
- Rush, all in
- 80 p
- Or buy outright
- 225 p
Every weapon it eats is counted in, down to its own parts. The build time assumes they are built side by side, then Zarr; one after another it is 2 days.
Everything it eats
- 5,500Nano SporesDeimos · Saturn · Neptune · Eris
- 5,500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 3,350Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 1,800KuvaKuva Siphon Missions and Taveuni (Kuva Fortress)
- 1,100CircuitsVenus · Ceres · Kuva Fortress
- 5MorphicsMercury · Mars · Phobos · Europa · Pluto
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
Zarr blueprint
- 1,800 Kuva
- 2,400 Alloy Plate
- 5,500 Salvage
- 5 Morphics
- 950 Alloy Plate
- 5,500 Nano Spores
- 1,100 Circuits
(Other Launcher weapons)
12 weapons share this class. Here are 8.
- Carmine Penta 425 dmg
- Kuva Ogris 714 dmg
- Kuva Tonkor 733 dmg
- Kuva Zarr 723 dmg
- Ogris 700 dmg
- Penta 425 dmg
- Purgator 1 781 dmg
- Secura Penta 375 dmg
(Builds)
No FrameLegend build for Zarr yet — see what players have published →
No build for Zarr yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026