FRAMELEGEND
(02) (Secondary) © 2026

Laetum

Secondary · Pistol

Start a build
Laetum

(Stats)

Base damage
160
Critical chance
22.0%
Critical multi
2.2×
Status chance
22.0%
Fire rate
2.5
Magazine
12
Reload
2s
Mastery
14

(Damage breakdown)

  • slash 96
  • impact 64

(Incarnon)

The Laetum is born Incarnon. Every evolution is unlocked by its own challenge, and each one after the first offers a choice.

  1. EVO I Granted

    Unlock Kill 100 enemies with the Laetum.

    • Incarnon Form

      • Weakpoint Hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  2. EVO II Choose 1 of 3

    Unlock Kill 8 Eximus with the Laetum's Incarnon Transmutation.

    • Marksman's Hand

      • -40% Recoil
    • Rapid Wrath

      • +20% Fire Rate
    • Raptor's Chase

      • +50% Movement Speed while Aiming
  3. EVO III Choose 1 of 3

    Unlock Land 8 headshots on Void Angels with Primary fire without reloading.

    • Lethal Rearmament

      • On Headshot: +30% Reload Speed for 12 seconds. Stacks up to 3 times.
    • Awakened Readiness

      • 30% Magazine Reloaded per second while Holstered
    • Feather of Justice

      • Gain 60% Ammo Efficiency while Aim Gliding or Sliding.
  4. EVO IV Choose 1 of 3

    Unlock Close 12 Ruptures in Void Flood

    • Caput Mortuum

      • +50% Headshot damage
    • Incarnon Efficiency

      • Headshots Build +50% more Incarnon Transmutation charge.
    • Elemental Excess

      • +20% Status Chance
      • -10% Critical Chance
  5. EVO V Choose 1 of 3

    Unlock Complete a Solo mission with an Incarnon Weapon equipped in every slot.

    • Devouring Attrition

      • 50% chance to deal +2000% damage on non-critical hits
    • Reaper's Plenty

      • On Headshot: +40% Ammo Efficiency for 6 seconds.
    • Overwhelming Attrition

      • On Hit that is neither Critical nor applies a Status Effect: +400% damage for 10 seconds. Stacks up to 3 times.

4 of these are a choice you make once. Builds of the Laetum show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.

(Riven disposition)

1 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.

(Mods)

How to get Laetum

Laetum's parts drop across 1 separate reward tables.

Blueprint

WhereRotationChance
The Holdfasts (Cavalero), Neutral—100%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Laetum

Credits, all in
30,000
Build time
1 day
Rush, all in
25 p

The build time is the foundry's for the weapon itself.

Everything it eats

  • 4,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
  • 20Voidgel OrbZariman Ten Zero
  • 5Voidplume QuillZariman
  • 1Voidplume PinionZariman

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Laetum blueprint30,000 cr · 1 day · rush 25 p
  • 1 Voidplume Pinion
  • 5 Voidplume Quill
  • 20 Voidgel Orb
  • 4,000 Ferrite

(Other Pistol weapons)

78 weapons share this class. Here are 8.

(Builds)

No FrameLegend build for Laetum yet — see what players have published →

Figures as reported by the game export · snapshot 30 Sept 2026