(Stats)
- Base damage
- 79
- Critical chance
- 5.0%
- Critical multi
- 1.5×
- Status chance
- 0.0%
- Fire rate
- 4
- Magazine
- 20
- Reload
- 2s
- Mastery
- 2
(Damage breakdown)
- corrosive 79
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Stug a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Direct hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge. Unleash a chaotic maelstrom of bouncing corrosive blobs.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Blazing Barrel
- Increase Base Damage by +175.
- On Firing: +5% Multishot. Stacks up to 10x
-
Overcharge Blast
- Increase Base Damage by +300.
- With Energy Max above 700: +50% Blast Radius
-
- EVO III Choose 1 of 3
Unlock Kill 100 Enemies with this weapons Incarnon Form
-
Rapid Reinforcement
- +50% Reload Speed
-
Swift Deliverance
- +50% Projectile Speed.
-
Resonant Restore
- On Reload From Empty: Increase Base Magazine Capacity by +10. Stacks up to 3x.
-
- EVO IV Choose 1 of 3
Unlock Activate this weapons Incarnon Form 15 times in-mission
-
Survivor's Edge
- Increase Base Critical Chance by +15%.
- Increase Base Status Chance by +15%.
-
Deathtrap Trigger
- Increase Base Critical Chance by +25%.
- Increase Base Critical Damage Multiplier by +1.5x.
-
Elemental Dominance
- Increase Base Status Chance by +20%. Effect doubles in Incarnon Form.
-
3 of these are a choice you make once. Builds of the Stug show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every secondary mod the full list, with drains
How to get Stug
Stug's parts drop across 1 separate reward tables. Skipping all of it costs 120 platinum in the market, or 20,000 credits for the blueprint alone.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Duviri/Endless: Tier 6 (Normal) | — | 1.03% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Stug
- Credits, all in
- 20,000
- Build time
- 1 day
- Rush, all in
- 25 p
- Or buy outright
- 120 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 3,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 1,200Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 4GalliumMars · Uranus
- 3NeurodesEarth · Deimos · Eris · Lua
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 3 Neurodes
- 4 Gallium
- 3,000 Salvage
- 1,200 Alloy Plate
(Other Pistol weapons)
78 weapons share this class. Here are 8.
- Synoid Gammacor 21 dmg
- Tenet Cycron 22 dmg
- Tenet Plinx 70 dmg
- Tenet Spirex 200 dmg
- Tysis 76 dmg
- Vasto 90 dmg
- Vasto Prime 110 dmg
- Vaykor Marelok 160 dmg
(Builds)
No FrameLegend build for Stug yet — see what players have published →
No build for Stug yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026