(Stats)
- Base damage
- 50
- Critical chance
- 25.0%
- Critical multi
- 2×
- Status chance
- 20.0%
- Fire rate
- 9.38
- Magazine
- 24
- Reload
- 2s
- Mastery
- 14
(Damage breakdown)
- impact 20
- puncture 15
- slash 15
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Sicarus Prime a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Bullets ricochet.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Feigned Retreat
- Increase Base Damage by +40.
- +40% Damage to enemies below half Health.
-
King's Gambit
- Increase Base Damage by +40 (Sicarus) / +40 (Prime)
- x0 Critical Chance on Bodyshots, +150% Critical Chance on Weakpoint Hits.
-
- EVO III Choose 1 of 3
Unlock Kill 100 enemies with this weapon's Incarnon Form
-
Void's Guidance
- +40% Accuracy.
-
Rapid Reinforcement
- +50% Reload Speed.
-
Extended Volley
- Increase Base Magazine Capacity by +12.
-
- EVO IV Choose 1 of 3
Unlock Get 40 weakpoint hits with this weapon in Incarnon form in a single mission
-
Commodore's Fortune
- Increase Base Critical Chance by +14%.
-
Survivor's Edge
- Increase Base Critical Chance by 9%.
- Increase Base Status Chance to 9%.
-
Wiseman's Regard
- Increase Base Status Chance by 30% of current Critical Chance, up to 40%
-
3 of these are a choice you make once. Builds of the Sicarus Prime show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every secondary mod the full list, with drains
How to get Sicarus Prime
Sicarus Prime comes out of Void relics — 8 of them across its 3 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Barrel
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso F2 | 25.33% | 23.33% | 20% | 16.67% |
| Neo F1 | 25.33% | 23.33% | 20% | 16.67% |
| Neo G6 | 25.33% | 23.33% | 20% | 16.67% |
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso B10 | 11% | 13% | 17% | 20% |
| Neo F1 | 25.33% | 23.33% | 20% | 16.67% |
| Axi E1 | 25.33% | 23.33% | 20% | 16.67% |
Receiver
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso S14 | 2% | 4% | 6% | 10% |
| Neo S5 | 2% | 4% | 6% | 10% |
| Axi S2 | 2% | 4% | 6% | 10% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Sicarus Prime
- Credits, all in
- 15,000
- Build time
- 12 hours
- Rush, all in
- 50 p
The build time is the foundry's for the weapon itself.
Parts to find
- 1Sicarus Prime Barrel
- 1Sicarus Prime Receiver
Prime parts come out of relics; the Acquisition section above lists which, and at what chance.
Everything it eats
- 10Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Barrel · from relics
- 1 Receiver · from relics
- 10 Orokin Cell
(Other Pistol weapons)
78 weapons share this class. Here are 8.
- Sonicor 50 dmg
- Spectra 18 dmg
- Spectra Vandal 22 dmg
- Stubba 33 dmg
- Stug 79 dmg
- Synoid Gammacor 21 dmg
- Tenet Cycron 22 dmg
- Tenet Plinx 70 dmg
(Builds)
No FrameLegend build for Sicarus Prime yet — see what players have published →
No build for Sicarus Prime yet.
Be the first(Guides)
Figures as reported by the game export · snapshot 30 Sept 2026